Building empathy - boarding process research (STBP 1/7)
As the first step laid out by Design Thinking, user research provides an entry into the user’s world, leading designers to the root of the pain.
I decided to conduct interviews with different users to learn about problems they face while trying to get on a flight. The overarching goal of this project is to streamline the boarding process (aka STBP project).
User Interview
Interviewee profile: people who fly often.
Interview format: in-person chat.
Interview Highlight
“One annoying thing is there is a lot of unknowns.”
“If everything is efficient, my trip could be shorter.”
“ I like to be there 3-4 hr early.”
Pain Points
After listening to interviewees, I discovered the following pains:
Unknown delays (traffic, check-in, & security)
Navigating through unfamiliar airports
Lack of tools to help
User Personas
Based on my research, i outlined two personas and the pains they experience.
Persona 1
Persona 2
I decided to focus on persona 1 because it’s more painful for this persona. To further empathize with this persona, I created a customer journey map in the next post.